Everything you need to play, in the order you will need it.
6 themes, all tested for contrast. The choice persists across runs.
Everything here is on by default where it does not change the game.
Skipping days runs the market at speed and stops when something needs you. These are the somethings.
Ten synthesised cues across five channels. Off by default.
Audition every notable sound effect. Each preview routes through the exact same audio path the engine fires in-game — what you hear here is what you'll hear during play. Volume respects the mix above; mute it from the speaker icon in the top bar if you want silence.